﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace zframe.json
{
    [Serializable]
    public class UnityJsonList<T>
    {
        public List<T> target = new List<T>();    


        public UnityJsonList(List<T> src) {
            target = src;
        }

    }
}
